Taxes

The magical systems powered by the mysterious Castles & Keeps throughout the continent of Praetoria is a key component of what allows Splinterlands cards to manifest in the real world and power all of the economic activity on the continent. This magic requires a significant amount of resources to keep continuously working, which is why there will be a 15% tax on all resources produced from players' land plots within each Region.

This includes resources harvested from the land directly, resources refined on the land, as well as Elixir earned from providing liquidity and Trifoil Shards earned by Castle & Keep owners. The tax does not apply to resources earned outside of Praetoria, such as Mana Crystals and Time Crystals, or to Totem Fragments or Gemstones as those are found outside of the player-owned regions.

The taxes will be automatically deducted from the final resource total whenever a player in a particular region Harvests resources from one or more buildings. A portion of the taxes that are collected may be captured by the owners of the Castle and Keep buildings in the Tract and Region where the Harvest took place, and the rest will be burned. For more information about how Castle and Keep owners can capture a portion of the taxes generated in their region, please see the Castles & Keeps section of this document.

Players may also reduce the tax rate (along with other fees) in a Region by contributing to the Infrastructure Projects in that region.

Last updated